Written by | Posted October 24, 2014 – 12:01 pm Elevation

Squire Benjamin William Sullivan stood in the middle of Light’s Hope Chapel in his underpants.

Actually, it was white linen pants and a shift, but the effect was approximately the same. The little chapel was warm, on the edge of …

Mondays are for OOM
comment 6 Written by on July 20, 2009 – 8:41 am
  • Siha has a fantastic post today And I’m quite thankful for it, I think.  She outlines exactly how to calculate the extent of the Paladin healing nerfs in relation to the buffs involved.  I’ve done the math for my last Ulduar 10 and Ulduar 25 runs.  This week I’ll be running with a different spec (54/17/0) just to see what happens, as that’s the spec I want to eventually use in 3.2 (I think).  I’ll re-crunch the numbers after this week’s raids, in an effort to postpone weeping all over my desk.
  • That is, if the instance servers are actually UP during raid time this week.  After three of the other officers and I cobbled a 25 man raid together through sheer force of will last Thursday, it was highly discouraging to have it go up in flames thanks to the server.
  • I need more tea.
  • I am not good at reading.  Or I’m too good at reading.  I’m not sure.  Either way, I just finally have been able to read fiction again, thanks to many of the WFR folks at Feathermeet, and I’m out of practice.  Namely with things like “No, doofus, do not start a book at 10pm, you will be up until 2:30am finishing it in one go”. (if you like historical fiction, you should check out Graham’sBlack Ships )
  • I think the idea of playable goblins and worgen is stupid.  I realize this makes at least half of you want to shoot me. Do not turn the comments into an argument about why I’m wrong. I will still think they’re stupid. Feel free to talk about this change with someone more open to discussion.
  • After spending our second weekend in a row out of town, my cats have resorted to sitting on me whenever I am sitting down, apparently because they think this will make me not leave them alone anymore.
  • This is almost as good as tea

Gryphonheart Items – Addon Review
comment 5 Written by on July 16, 2009 – 8:51 am

Normally I don’t do a whole lot with addons.  I use them (lots of them even), but most of the time, once I find something that works, I go with it and don’t change things very often. This can result in my missing out on cool things – and occasionally means someone has to bribe me to try something new. (I’m very protective of my memory space, as my hard drive is old, and even with 3GB of RAM, it takes me FOREVER to load into the game)

So last week, the Old Dirty Druid (Aleros) needed some flasks crafted – and in thanks, he usually gives out flowers. However, he told me I had to go get the addon Gryphonheart Items (or GHI) so I could get said flowers.

So I trundled myself off to the internet to find and download it.

It’s REALLY fun. GHI allows you to create items that can then be traded to other players who also have the addon. It doesn’t actually MAKE anything – you can’t equip the items you make, and you certainly can’t use it to propagate stacks of Frost Lotus – but for little flavor items and RP doodads, it’s awesome.

Basically, when you install the addon, you’ll have a little blue bag on your screen.  It looks like this:


You can drag it anywhere you like, or even resize it from the options.  Inside that bag is… well, nothing yet.  This is where any items you create will go, as well as any items your friends create and trade to you. These items can be of any “quality” (even legendary!), and can have both item text and flavor text.

Creating an item is simple – simply open the bag by clicking on it. When it’s open, you’ll see four buttons across the top:

  • N – new item
  • E – edit item
  • C – copy item
  • And a button that lets you open the options menu.

If you open the “N” menu, you’ll have a whole list of options where you can select an icon, name the item, and give it flavor text and functions when clicked.  “E” and “C” allow you to modify or copy already created items. To trade with a friend, you simply use the standard Trade dialogue like you would with any other item in the game.

You can also create items that will have “right click” functions – things you can use up/consume and can do any of a number of things, from create a non-combat buff to playing sound or executing an emote. These “on use” items can be placed on any of your action bars except the “main” one. You can also create books and letters that can be traded to other players, one of the things I’m most excited about, since reading is important to several of my characters.

The opportunities are endless, particularly with the ability to create small LUA scripts. Does your character make brownies for people?  Now you can actually have an item to hand out that they can eat, with a “mmmmmm” emote afterwards.  Maybe your character is a priest, and carries Holy Water to bless people with – now you can give that to someone, and they can use the item and actually get a blessing “buff” (even if it won’t be a buff that affects gameplay).

The only major drawback to this addon?  You can only use it with other people that are also using the addon (kinda like FlagRSP), so if you want to be able to interact with friends through items, you’ll need them to be running GHI as well. Fortunately, it’s got a pretty small memory footprint!

So give this one a try, particularly if you can get other people to try it out with you. It’s a simple addon that really does give you a lot of flexibility and options for adding realism to your RP.

You can read more about GHI on the info page, or download it from Curse.

This designer also has another addon that interfaces with GHI called Gryphonheart Rep, that allows for player-created reputation factions. Using GHI, you create an item that gives you reputation with, say, The Wildfire Riders. The other player, who is also running both addons, can then use the item like any other reputation token. I don’t know a lot about this particular mod, as it seems to require a good bit of setup and management to use, but for RP guildmasters and group leaders, it’s another something to look into to add flavor and depth to your RP.

Pranks for the Warcraft Player
comment 9 Written by on July 15, 2009 – 8:12 am

April Fool’s has come and gone, but you never know when you might have the chance to pull a prank on a WoW playing friend.  Of course, these are meant to be done in fun, but you just might start a prank war…

  • Walk up behind someone, dump a glass of water over their head, and yell RIPTIDE!  (Use a large pitcher for extra points)
  • Saran wrap someone into their bed (don’t cover their face!) with a note that says DIVINE INTERVENTION!
  • Booby trap a dresser, bathroom, or kitchen drawer with springy snakes.  SNAKE TRAP!  (guaranteed to get you aggro, be sure to misdirect)
  • Instead of a “Kick Me” sign, discreetly tape a big yellow ‘!’ to someone’s back.
  • And of course, there are endless possibilities with stealth…

What other ones can you think of? (Preferably not pranks which will cause death, dismemberment, or jail time please)

Epic Feathermeet
comment 3 Written by on July 14, 2009 – 11:07 am

Just a quick post to say that I have returned from Feathermeet (even if my luggage hasn’t).  It was an unusual trip at times, though very, very fun.  I’m definitely the token morning person of the bunch though (which I think was well demonstrated when I fell asleep on the floor in a room full of people playing Rock Band at 2am…)

Anyway – I’m attempting to dig myself out of a weekend of unattended catboxes, laundry, and yard work, so no real post today – I’ve got something fun planned for tomorrow though!  If you want to read about the truly EPIC part of the weekend – The Saga of Grizzly and Big Baby – check here (post 26, Storytime with Ambika) and here (WTT:RP).  The moral of the story is, of course, do not mess with large groups of nerds.  Once they reach critical mass, you never know WHAT will happen.


October 24, 2014 – 12:01 pm

Squire Benjamin William Sullivan stood in the middle of Light’s Hope Chapel in his underpants.

Actually, it was white linen pants and a shift, but the effect was approximately the same. The little chapel was warm, on the edge of …

Introducing the Newest Anna

June 29, 2014 – 4:39 pm

So I’m not really in a position where I should be creating alts. This, of course, does nothing to deter me from making alts when the inspiration strikes. I’ve been really enjoying my Alliance hunter, and she’s my raiding main …


November 19, 2013 – 4:46 pm

Bad things are happening in Stormwind – and beyond.

The Hand of Lothar, they call themselves.

Yva Darrows was their first target.

Tirith and Aely were their second and third.

They have since… expanded their reach and escalated their methods …


November 13, 2013 – 9:59 am

The cathedral bells stop ringing overnight, except for chiming the hours. Three bell strikes, and Angoleth padded softly around another corner of the Cathedral District, staying carefully in the shadows. Trained ears picked up Mogget’s soft breathing – nearly inaudible …

Riders in Lordaeron – Memory

November 7, 2013 – 1:33 pm

(Written by Jolly, Tarquin, and Annalea)

The highlands of Lordaeron were not for the faint of heart; be it the putrescence of the Scourge’s long-lingering remnant, or the rock-strewn hills and valleys that made farmers out of only the most …

Riders of Lordaeron – Logistics

September 13, 2013 – 7:11 pm

(With Tarquin and Annalea)

Once more, four people made their way through the thickets and hills of Lordaeron, this time in the crisp chill of late morning, seeking after the Rider. Aelflaed had snatched what sleep she could while Chryste …

Riders of Lordaeron – Problematic

September 11, 2013 – 9:47 am

(With Tarquin)

She hadn’t wanted to leave Jolly – not so soon after finding him again – but once away, it took about five minutes for Aely to figure out she had a problem.

That problem had just announced that …

Riders of Lordaeron: Arrangements

September 9, 2013 – 10:05 am

It was an uneasy goodbye for him, but it was agreed by both he and Aely that a stroll back to Hearthglen would not be very easy to explain, nor would the explanation needed for the three Argent soldiers once …

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