August 2, 2009 – 6:32 pm
It turns out Rilgon’s Security post is quite well timed.
There’s a weakness in the Adobe Flash player that’s been recently exploited (possibly through the virus attack on World of Raids). Through it several people in major raiding guilds, including some from Feathermoon, have had their accounts compromised, leading to entire guild banks being cleaned out, gear sold, and characters also transferred and sold.
In short, NASTY BUSINESS.
Please go update your flash now:
Some have reported that this particular person/group of people has been conversational, to the point of threatening guild members to give them gold “or I’ll delete/sell this guy’s stuff”. It goes without saying not to give in to this kind of bullshit – whether the character is deleted or not, it can be restored, and if you willingly give your stuff, you definitely /won’t/ see it back. And it’s likely that the character will get deleted/sold anyway.
July 31, 2009 – 7:43 am
This is a slightly different Friday Five than the usual fare – but I liked it, and I think it’s an interesting thing to think about. If your character is one that wasn’t actually /there/ for the First War, treat this from the perspective of what they’ve heard about it. These were major events, and much like major events in the real world, people talk and learn about them. (If your Forsaken character doesn’t remember anything from before being undead, they STILL will have heard about this most likely.) And there’s no rule saying you’ve got to pick any one specific character to answer these!
Either way, I’ll hand the reins over to Gryph for this!
Hey there. I’m Gryphonheart from The Lion Guard. Since Anna seems to be fighting Writer’s Blah, I figured I’d offer to help out with this week’s Friday Five. Now, just to give you some forewarning, I’m not the kind of person who’s going to limit himself to five questions when I find something interesting. So, rather than five questions, what follows are five prompts that will hopefully get you thinking about your character’s perspective on past events.
Today, these questions are all about the events of the First War, which was the original conflict between the Human Kingdom of Stormwind and the Orcish Horde portrayed in the first WarCraft game WarCraft: Orcs & Humans. If you’re rusty on these events, feel free to check out the in-WoW book The Dark Portal and the Fall of Stormwind, the First War page on WoWWiki, WarCraft: The Last Guardian by Jeff Grub, or the aforementioned WarCraft: Orcs & Humans game. With that out of the way, on with the fivery!
- How much do your characters know about the events of the First War? If they’ve only learned of them relatively recently (such as may be the case with Night Elves, Tauren, Draenei, Darkspear Trolls, etc.), what do they think or understand of their significance?
- Where were your characters or characters’ families during these events? Do they remember any of them personally? Do they remember hearing of them in the aftermath of the war?
- How do your characters see the actions of their preceding factions (the Human Kingdom of Stormwind before the founding of the Alliance, or the original Orcish Horde prior to Thrall’s new Horde)?
- Do your characters share the same ideals that their preceding faction did? (For Alliance, this could be the resolute determination to safeguard their homeland from a terrifying new threat. For the Horde, this could be the desire for the glory of conquest and the need to sate their ever-increasing bloodthirst.)
- What do your characters think of the actions of Medivh and/or Orgrim Doomhammer? Do their betrayals make their legends all the more impressive to your characters, or do they cast them in a less endearing light? Have they earned redemption in the eyes of your characters or will they now and forevermore be considered traitors to their kind?
July 29, 2009 – 8:53 am
Before you read this post, go ahead and catch up on the discussion. I’ve been tossing around some ideas for Paladin healing builds in 3.2, particularly the possibility of using a Holy/Prot build instead of the commonly touted Holy/Ret build that’s so common today. Siha‘s talked a little about this build as well, and it’s something I’ve been trying (quite successfully) even in pre-3.2 raiding.
Reading over the “bug-fixes” part of the most recent PTR build I noticed the following:
Sacred Shield: This buff will no longer have any effect if the target is another player engaged in a duel. In addition, the heal from this buff will no longer cause the paladin to stand, and it is no longer possible for two paladins to both have the spell active on one target.
This is… not good. Not good at ALL. Among other things, it means that Divine Guardian is no longer nearly as useful for Protection Paladins, since Holy Paladins will need to be using Sacred Shield on their tank targets in order to get the buff to Flash of Light:
Sacred Shield: When a paladin casts Flash of Light on a target with this buff, they also now place a heal-over-time effect on the target, healing that target for 100% of the Flash of Light amount over 12 seconds.
After 3.2, an effective tank-healing Holy Paladin absolutely must have Sacred Shield up on their tank.
This is one more reason that the 51/17/ +3 build – Holy and Protection – is going to be MORE viable in 3.2, since Protection Paladins are likely to want to spend their talent points elsewhere. Unless they raid with no Holy Pallies, there will be no real reason for a 25 man tanking Prot Paladin to have buffs to Sacred Shield.
That’s actually not what’s bad about this change though. That’s annoying, but not awful – it’s a mitigation change, but not really a massive shift in gears.
Why am I concerned about this?
It is not uncommon for a raid to have two Holy Paladins, especially with the vast quantities of constant tank damage that seems to be the flavor of the month for “how to make healing hard”. Multiple Beacons of Light can now stack on one target – and they remove the stacking ability from Sacred Shield? So your two Holy Pallies, who are 90% of the time assigned to healing the tank, now must BOTH must have the Bubble Pally build, and they must coordinate who has Shields on the tank.
Two Pallies. One Tank. See the problem?
With Sacred Shields no longer stacking, the “second Holy Paladin” (especially if that paladin prefers the crit based 51/5/15 build) can not be as effective as a tank healer.
If Blizzard wants us to bring the player, not the class – then why are they shoehorning raids to only have a proper use for one Holy Paladin, and making the mechanics enforce that bringing two actually diminishes the effectiveness of the second Paladin? The Beacon Stacking issue is now something that they’ve fixed for the same reason.
Why fix one such issue only to create yet another one?
July 28, 2009 – 1:18 pm
Read, Learn, Apply, Be Secure!
(Also – if you don’t have one, definitely look into an Authenticator – either for an iPhone/iPod or the individual key dongle. I know they’re frequently sold out, but keep checking. It’s worth it!)