Comments Off on Computer Update
May 28, 2010 – 9:38 am
Sometimes not so much.
I’ll have a new power supply here early next week, but I’m going to try logging into WoW tonight. Memtest and some other scans turned up negative, and the fact that it’s occasionally just clicking itself off suggests that it’s a power supply in its death throes (or the CMOS battery, possibly – which is also easy to replace). And if it turns out NOT to be the power supply, I’m sure we’ll figure out what’s wrong.
After two full weeks out of game, I’m actually really looking forward to tooling around on Annata and doing some RP. I suppose that tells me a lot about what my priorities are in game right now – leveling and RP, or both together! Depending on what’s going on tonight (and if I can keep my computer turned on), perhaps I can let Annata meet some of the Riders.
Thanks to all of you for sticking with me through this – nothing like technical difficulties to throw a monkey wrench in things. I know it’s been really quiet around here lately, and I’m ready to get back into the swing of “normalcy”.
May 25, 2010 – 9:01 pm
I got back from my whirlwind trip around Texas on Monday night, and before long I was happily logged in, enjoying some RP time and plotting blog posts for this week.
Unfortunately, it was not to last.
Sometime between last night when I logged out and this morning when I came in to check my email, the magic smoke escaped from my computer, and it will not turn on.
Well, that’s not technically true.
It turns on sometimes – but not always – long enough to start up the fans, but the monitor remains blank and it never loads the Motherboard/BIOS/Anything. We’re slowly trying to figure out what is wrong with it, and what part needs replacing (as of right now it’s likely either the Motherboard or the CPU… but it might be the power supply or RAM too). This has included the purchase of a multimeter, because we don’t have enough random spare parts to just plug random stuff in and see if it starts up. (SSH is not displeased with that purchase, as he’s dragged me over to look at multimeters every time we go to the electronics store. XD)
Anyhow, I’m out of game for awhile, most likely. We have to figure out what’s wrong, and then order a new part and wait for it to be delivered. My laptop SHOULD be functional tomorrow, so I’ll have online access, but that’s really kind of it, as Mr. Laptop does not possess the requisite mojo to run WoW. This, sadly, means fewer blog posts for a little while longer, but I’ll do my best to toss something up here when I can. SSH has my desktop in surgery right now, so here’s hoping we figure out (quickly) what’s wrong.
Grrr. It never rains but it pours, right?
Bonus points to anyone who gets the reference in the post title.
May 18, 2010 – 7:37 am
I recently “celebrated” five years playing this game. (Crazy, huh?) I’m not sure exactly what day I started playing, since I poked around on a trial account before I ended up with my own actual account. Still, the first “patch” I remember downloading was the one that introduced the honor system – which means I started playing before 8 April 2005.
Five years is a long time. Lots of “life” has happened during that time – good things and bad things.
I’ve gone through times when I was super excited about the game and times when my excitement has waned slightly. (Those times are often related to RP and new characters, surprise surprise.)
I’ve met a lot of really cool people – many of whom I now count as real friends and not just game acquaintances.
And really, I can’t say I’ve missed out on life or doing the things I want to do alongside playing WoW. I have lots of hobbies outside of game (that I’m doing a lot more of since I have been unemployed) and a mostly happy personal life too. In fact, I’d say that having WoW as a place to relax and not think about things was incredibly useful while I was finishing my degree – a degree which suffered no negative impact from my video games.
Now, before you all freak out on me – I’m not quitting or anything of the sort.
Just… ruminating on the nature of the game, the fact that I’m in a bit of an enthusiasm downswing (which always happens after the end of major RP arcs), and a bit of a “life” upswing (and a hobby upswing too). So I may not post much this week. I know I won’t be playing much this week, due to having many things out of game to get done before I do some traveling this weekend (I was out of town last week/end too).
I’m definitely still excited about things in game. Aely and Arrens have stories to tell, Annata is starting to chatter at me, there’s leveling to be done and screenshots to take and all kinds of things I still want to do and enjoy doing. But as many have said before me, RL > WoW, so I’m going to use this busy time as a bit of a “reboot”.
Absence makes the heart grow fonder, and all that; I’m already looking forward to when I’ll have time to be back in game (likely Thursday evening for TRI’s raid) and time to go putter around with RP and my own goals (next week).
So I’m curious – how do you guys manage the natural ebb and flow that happens in a video game/MMO? What parts do you miss when you’re away for a time due to real life or other time intensive things?
May 14, 2010 – 10:56 am
Being part of an RP group includes “group timelines” – making decisions about basic “when and where” for the greater story that will affect your entire group. When those big events are tied to raids and bosses, things become more and more difficult, especially in an RP group like the one I’m part of on Feathermoon, where there are a number of people who participate in a variety of different raids (both 10 and 25 man) of various levels of progression.
Things can get VERY confusing when you start to try to figure out the end boss timeline for an RP group like the Wildfire Riders, since we don’t raid as a guild, but many members of WFR are part of other raids.
Saying “Whenever any member of the Wildfire Riders kills Arthas, Arthas has died” isn’t really fair to the in character raids that don’t really push for progression but are made up of mostly WFR guild members. Saying “Whenever everyone in the Riders has killed Arthas, Arthas has died” isn’t fair to /anyone/, since then he’d never die at all, due to a number of guildmates that don’t raid! Saying “Whenever someone on Feathermoon kills Arthas, Arthas has died” dismisses the work done by raiders in the group who stand a good shot at actually killing him. Saying “When TRI kills Arthas in the 25 man raid” ties guild storyline to a raid group that’s made up of mostly people who AREN’T in the Wildfire Riders (even if Tarquin is “The Boss” of both groups).
It’s kind of a mess! But, of course, at some point Arthas has to die. There are a lot of Lordaeron exiles that will want to celebrate his death.
The WFR officers, in conjunction with some of the other RP groups that we associate with (The Order of the Rose, Stormwind University, The Boomstick Gang), decided to use Blizzard as their go-to on the timeline decision.
Arthas will officially be dead (to us) when the next patch hits, with the early stages of changes that would happen from his death and the new raid instance launching. It’s the least personal decision – it doesn’t tie a major event to how successful a raid is (anyone’s raid), and it gives plenty of time for the lead up “planning” for what will happen after his fall.
So, even though I have a Kingslayer title, to Aely and Arrens and all the rest of my particular RP group, Arthas is still alive, and we’re in the final push to victory.
And I’m OK with that.
I’ve got a big story to write about it, and I’ve been so busy with other things that it’s sat on the back burner for the last two months almost!
How have your RP groups handled the “is he dead yet?” issue? Has it just been kind of assumed at some point, or do you have a plan for his death to occur at a specific time?
December 13, 2016 – 5:45 pm
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August 4, 2015 – 12:22 pm
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It really …
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