November 15, 2011 – 7:58 am
The set which you find most visually attractive and best suited to your character will either be no longer available in game or restrictive to obtain and dependent on multiple player interaction in old/outdated content as well as require several random drops.
See: Loot Unicorn
See Also: Mistshroud Armor
Of COURSE that would be the set I really want to collect for Angoleth. I guess I should go after the Dragonstalker Recolor instead, as Ahn’Kahar Blood Hunter doesn’t look much more likely. It shouldn’t be any harder to get than Annorah’s Earthfury Recolor.
And yes, I am counting my lucky stars that Aely already HAS the Soulforge set, all of T9 with matching boots and weapon, and several other really attractive sets of mail armor.
November 14, 2011 – 7:54 am
There’s been a lot of buzz about the upcoming Transmogrification ability, and rightfully so. While a lot of people are really excited about it, others are on the fence or just don’t care, and I can sympathize with both groups. (Also, most Druids I know don’t really care, as the gear changes don’t show up when you’re a bear anyway)
- Transmogrification is intended to bring more variety into WoW gear and let players choose how their gear is going to look, especially if they’d like to use a now outdated dungeon or raid gear set.
- You must own the original item currently to be able to make another item look like that (to have Judgment Looking Pants, you must actually own the Judgment Pants)
- You won’t be able to change the appearance of your armor into another armor type or class armor set
- The system will be rather conservative to start, eventually building to include more items and types of transformations.
- You will not be able to transmogrify TO or FROM a legendary item.
- Eventually there may be a way to get favorite items that are no longer available (dungeon sets that are gone, quest gear, DK start zone gear).
Good places to look for RP gear in general, Transmogrification gear in specific:
You all probably know all this, but I’d not actually looked into it all that much, so now I know.
The biggest criticism is that really, the progression of gear towards a set is an identifying marker – gear from Firelands is fiery, etc. That and people don’t really care or aren’t interested – which I can understand a bit. I like my characters to have the option of looking like the content they’re clearing is appropriate for their gear. On the other hand, for example, there aren’t matching boots to go with the Ret Paladin PVP set – the plate DPS PVP boots match the Warrior set. So being able to get the healing boots that DO match the pally gear and then mog the actual DPS boots to match … just makes sense, if it’s a little convoluted to type out.
But from a roleplay perspective, I really like ‘mogging. Being able to do an in character dungeon run while wearing armor that is appropriate for the character is kind of a huge thing, and something I’ll definitely be using.
For me, the most attractive thing about transmogrification is the ability to change weapons.
Aely still has her Verigan’s Fist, Sword of Serenity, and several 2H Swords she’s really proud of, and she would never use anything other than the shield that Jolstraer gave her when he died, so the ability to ‘mog things to look like the weapons she would ALWAYS use is nice. I also like, for a non raiding character, the ability to match up her armor sets – especially some of the rarer ones like Soulforge – instead of having to wear a leveling mishmash of assorted gear.
Angoleth still has her Rhok’delar and Lok’delar – she intends fully to use them, especially since ranged weapons (guns, bows, and crossbows) are considered interchangeable (as far as I know *fingerscrossed*).
Weapons seem most useful and wide ranging as transmogrification targets, especially if you have a brawler character who can use two Barman’s Shankers instead of regular daggers…
To be honest, the gear thing seems more useful in RP for cloth and leather wearers, since my cloth/leather wearers typically don’t change into “RP clothes” the way my plate wearers do. Aely only wears full plate to RP night when she’s feeling like there’s a threat, so I’m still carrying multiple sets of gear around for her. But Annata being able to avoid looking like a typical Outland Clown and wear truly rogue-looking gear all the time? That’s a big draw! (Especially since, at level 60, she’s got at least three complete sets of rogue looking leather… ) I can also see the draw of mages looking truly magey, and priests looking priesty, and warlocks looking warlocky with transmogrification of gear into former sets or items. Sometimes the look isn’t what you want for a character, and for some reason I find it easier to imagine swapping robes than I do changing out entire plate armor sets.
Mail is more in between, but while I have lots of ideas for fun things for Annorah to wear, I think she’ll still probably wear robes most of the time for RP, and Aely will still wear boots, pants, and vests.
Still, I’m definitely looking forward to transmogrifying stuff. It’ll be fun to be able to actually use the gear and weapons I’ve squirreled away for the last 6+ years…
What kind of things are you planning to transmogrify, if anything? Are you farming for gear sets to be able to use?
November 11, 2011 – 8:24 am
I was recently pointed at a page on the Feathermoon forums about increasing the visibility of roleplaying on our server. It’s a good post, and has some good ideas (a list of server wide events, a list of common RP friendly places, as well as RP channels and guides).
I’m wondering if other servers have similar forum stickies, and also a little disheartened at the lack of attention that it’s gotten outside of the group of people I already know.
I KNOW that there is other roleplay on the server, so I’m guessing it’s just not found its audience yet (the Feathermoon Forum is no longer a conglomeration of lots of server activity, it’s kind of died).
I’ve been involved in a discussion on Google Plus where people are talking about major changes in the game affecting any kind of server continuity/community, and I’ve definitely seen that over the last two expansions. Between the changes to the battlegrounds and LFD and the changes to raiding (especially in Cataclysm) that favor smaller groups, plus the upcoming “Looking for Raid” feature, there’s not the same kind of ties to other players that used to exist.
Problem is at this point, that network is long gone. Enough people that acted like the connective fiber of the community have moved on to other games, much like I did. The result is the server has no cohesive community anymore. The dungeon finder eroded the fabric of our server for years, and now that those people that actually cared at trying to keep the once cohesive community alive left, there just doesn’t seem to be one. Everyone exists in their own insular guild community and rarely pokes their head out into the larger one. - Mark T from Aggronaut.com
And that affliction has taken root in the Roleplay community for sure – call it Roleplay Turtling, if you will. The changes to the game may be good things – and I’m hard pressed to argue that the battlegrounds change or LFD were bad ideas – but they HAVE changed the community.
Thing is, I firmly believe that community (and gaming) are what you make of it, and that I’m not the only one feeling that change. So! In light of the recent post on the Feathermoon forum, a Friday Five about RP and Community:
Where are your RP hotspots, where people gather when they’re looking for RP but don’t have anything scheduled?
Do any events still happen weekly/monthly/whateverly on your server?
What kind of events get your attention and draw you in, versus being “ho-hum” and not something you’d schedule yourself to show up for?
Is there acceptance of pick up RP or little RP on your server? Is there public RP?
How would you increase the visibility of RP and help to draw in new folks?
November 10, 2011 – 8:15 am
Lars was her first, the man from whom she got her hair and her temper, who taught her to tell stories. Though he was often tired, and his hands were always stained with ore, his green eyes had twinkled when he told her of the Old Man in the Willow and the Woman With the Ribbon Necklace – scaring them just enough, but never so much they doubted he could take care of them. He was so patient too, with his children, warm and funny and accepting that he had a rough and tumble daughter who was only going to leave their life and go on to other things. She’d known how much it had hurt when she left, but also known how proud he was of her vows and her Order.
Bertrand was her first, more best friend than lover, on the last evening before she left to begin training. They’d denied each other for so long, pretending, but when faced with the possibility of never seeing each other again, all pretense fell away. It was a sweet sort of thing, and clumsy, but understood as a tie they could make to each other. They’d promised to write, and had for awhile, but then the war had happened. They had both been sixteen.
Commander Bethany Newsom was her first, a little bulldog of a woman who taught her the necessity of following orders and the ability to answer in her head silently before answering with words. She was a difficult woman to follow, but a fair one, if slow to praise and quick to punishment. Steely resolve was her specialty, and she evoked it in all of her trainees – a skill that came back to save all of them later, when the war had begun and nobody knew where to turn other than to their own strength.
Brother Olfric was her first, a man who taught her both the proper way to pray and the proper way to love and heal the people who needed her. Healing of the heart and healing of the body and healing of the soul – the Light could provide all of those things, and who better than a village priest with a heart as big as his church to slowly mold a redheaded spitfire of a girl into a young woman with a dream of taking orders in the Silver Hand.
There was no finest. You couldn’t make her choose between them for any amount of money: the man who gave her breath or the man who brought her from the edge of death. She thought it lucky to have had two such men in her life, who truly cared for her in a way that wasn’t afraid to speak up or challenge, but never did so without reason.
Phileas had been her fastest, if not her finest, the warmth of his brogue and his nimble fingers in her hair, two children of the fallen North, absorbed in passion as though clinging to each other would bring back their homes. The trust had brought both of them face to face with the past, and while he’d been able to face it, she could only run away. The force between them blazed in an all consuming, ever burning sort of way – the way that burned them both out in the end, when there was nothing left but ash to go between. She had no reason to think of it anymore though.
Tirion Fordring was her finest, a man who truly led by example – both kind and unwavering in his pursuit of justice. An exemplar of the Three Virtues, he had taken a force decimated by the Wrathgate, forged it with the remnants of the Paladins and turned it into the Argent Crusade – a feat of great leadership and foresight. That leadership brought them to the edge of the Citadel, to that last great battle with the fallen Prince of Lordaeron, Aely was proud to be there, to have answered the call with what seemed like it would be her life.
Brother Willhelm and Katherine the Pure were her finest – teaching her to master the demons of her past and turn them into a desire for all that was right and good, to protect the innocent and wring justice from the forces of evil. They had taught her to take people as they were, and to teach each at their own level, and to never, ever give up. Their patience with her drunkenness was legendary, if augmented with appropriate punishment, and through them she came back from the brink of sanity – stronger, more devoted, and more balanced in her pursuit of her art.
Jolstraer was her last, a grumpy, coarse old man wearing Lordaeron colors who spoke profanity with the fluidity of a native tongue. The rasp in his chest was heartbreaking, but not as much as the fact that he’d asked her to be there for him, in the end. To do the rites and send him to the halls of his fathers. She’d remembered what it was to be a daughter of the North that day and every day since, and hoped she’d made him proud.
Arrens was her last, and really her finest as well, as they’d both learned to love and trust again. Two hearts solid enough to live with and around each other, and delight in their togetherness. He’d seen her at the edge of breaking after Icecrown, and she’d brought him back from the Twisting Nether, and the ties between them were tangible and real. She’d found in him a partner – someone with whom she could live and breathe and raise a family. A man with whom she created home, instead of always longing for it.
Tarquin was her last, a man she called “Boss” instead of “Sir”, and a man whose devotion to his so-called family was unquestionable. She still served for the Crusade, but in these later times it was Tarquin’s leadership, and that of the rest of the Riders, that made more of an impression. It was one thing to give orders, and one thing to really and truly care about those orders and the people carrying it out, and she knew the difference when she saw it.
And here she was at last, with a Squire in the Crusade, a position as the head of an Infirmary, and a whole batch of new recruits to train in battlefield healing. It was odd to think of herself as a teacher, a mentor, a spiritual leader of sorts – but really, what else was she? Her work was her life, the Light so much a part of her that she felt it in the very fibers of her being. She had, after all these years, turned into the Paladin she had once set out to be – if, perhaps, by a different route than originally intended.
(Blame Tarquin. He started it. You can read others here.)