December 15, 2011 – 7:44 am
I was noticing the other day that most of my characters have a static set of things in their bags. Most of that is the usual complement of flasks and potions, food, water, and a smattering of profession items and RP gear. All of them have a few actual RP related items though, beyond a quick change of clothes for RP night.
- Gold Wedding Band
- Antonidas’ Silver Coin (a gift from Arrens)
- Crusader and Guild Tabards
- Eyepatch and Goggles
- Gnomish Army Knife
- Zapthrottle Mote Extractor (even though it isn’t relevant anymore)
Angoleth is light on the possessions, and really only carries her skinning knife with her always. Technically that’s a profession item, but she’s pretty keen on keeping it, even though she also carries a Gnomish Army Knife. She thinks a proper knife works better.
All of my characters have had specific pets as well – which don’t take up bag space, but are part of their usual “kit”. Aely’s got Roger, her wolfhound, Annorah has Widget her firefly, and Angoleth has… well, Angoleth has lots of pets. Currently she’s keen on Muckbreath, her little crocolisk.
Back in the very first Friday Five, I asked what your character keeps, in character, in their pockets. (And I still think Tarquin had the best answer, both in length, and for “Possibly your wallet”.)
Today I’m asking a somewhat different question:
What does your character keep in their actual, in-game bags, either as flavor items or specifically for RP?
December 6, 2011 – 10:37 am
Last night our 10 man took our first peek into the Dragon Soul raid. It was largely successful, even if we did have a case of the derp for a bit on Zon’ozz.
The third boss of the instance, however, led to one of the more amusing wipes we’ve had as a raid group. Yor’sahj the Unsleeping (henceforth known as Your’socks, thanks to Yva) is an extremely color coordinated sort of boss. He’s the type that has all his clothes arranged by color (Do faceless ones wear clothes?) and each closet has a specifically colored slime/ooze thing to care for it. Periodically he calls up three of those ooze things, and you kill one and let him absorb the other two – the kill priority depends on the nastiness of the absorbs.
Anyway, Your’socks has a mechanic that, whenever he absorbs a purple shadow slime, stacks with healing – at 5 stacks, you explode. Originally, we thought this meant that the fifth heal that each healer cast would cause AOE damage. Everything went along quite swimmingly on our first attempt, until we got a big ugly AOE slime plus a shadow slime, and our holy paladin decided to throw around some Holy Radiance to heal up the raid.
It turns out that it’s the fifth heal cast on each PLAYER that explodes. And that five casts of Holy Radiance each count on each player it hits. And that, in fact, if the entire raid is stacked up to deal with adds and AOE…
10 dead players. Instantly.
All of whom were incredibly confused, as we had the boss at about 30% and had no signs of anything going wrong. 100%-0 in one massive explosion.
Henceforth, on Your’socks, whenever purple slimes are absorbed, we decided NOT to use AOE healing abilities. That was much more successful.
December 2, 2011 – 11:24 am
Every iteration of WoW has had its own particular gathering places for each faction. Looking back on these, it actually makes me a little nostalgic each time I visit one of the “old” capitols, remembering the game when that was the hot spot to hang out.
While Hordeside it was all about Orgrimmar, for Alliance, Ironforge was the place to be in Vanilla WoW, because that’s where the auction house was (back before the auction houses in Stormwind and Darnassus even existed, let alone were linked to one another). I still have my banker there, because the Ironforge Bank and AH just seem like the place to be, even if that’s not the major hangout anymore. Ironforge was also conveniently located right nearby to Blackrock Mountain, home of both Ragnaros and Nefarian, so it was the primary Alliance “raid stockpile” spot and where you went to repair/buy more arrows (you know, back when hunters had to carry ammo and it only stacked to 200).
Of course, with Burning Crusade and Wrath of the Lich King we had cross-faction capitols with portals to all the other major cities, so you were kind of silly not to hearth EVERYONE to that location – even your lowbie alts could get summoned to Shattrath or Dalaran and then set up a hearthstone there. These major hubs were the defining spots of the expansions, located near most of the raid content, and there was a good bit of RP that happened at least in Dalaran. (I still maintain that Dalaran is an excellent city for RP, because of the variety of environments and taverns there.)
Now we’re back in the “old world”, and it’s Stormwind and Orgrimmar for the two busiest cities. Both have portals to take you to the new content areas like Vashj’ir and Twilight Highlands, and the booming trade market has moved from Ironforge to Stormwind now that there are two auction houses there. It makes sense to keep the Horde capitol in Orgrimmar, especially with the prominence that Garrosh has had in leading the Horde – it’s always been the central location for the leadership. Alliance side, things didn’t really solidify until Varian Wrynn returned, and so it made sense for the major city to switch to Stormwind, since that’s where he is (we first saw that switch with the attacks on Stormwind Harbor).
I’m curious how this will all shape up in Mists though, whether we’ll still have the major faction capitols (Stormwind and Orgrimmar) as the biggest hubs of activity, or whether there will be a new capitol city in the new content, more like Shattrath and Dalaran were.
Having a faction hub in the old world, with portals to the new content, worked well for Cataclysm because it was such a spread out expansion. Hyjal, Vashj’ir, Deepholm, Uldum, Twilight Highlands and Tol Barad are all spread out around the world, with no coherent “center” to them. There isn’t really a good place for a new capitol city that would work out, especially not from a cross faction standpoint.
For Mists, we’re looking at an entirely unexplored new continent, much like Outland and Northrend, so a “new” city capitol makes more sense, especially if Blizzard is going to put in teleporter locations back to the old world content. If so, it’ll be fun to explore that new city and find places for RP. While I don’t think the Riders will ever stop hanging around the Pig and Whistle (Tarquin DOES basically own the place…), it’s fun for new expansion RP to happen right in with the action when it’s action oriented.
November 29, 2011 – 8:20 am
We did not get Ragnaros last night – not through any fault of anyone in the group, but because you can’t fight both Ragnaros and the Internet Boss and hope to win. Connection problems and lag were plaguing various raid members (even after they chased down their housemates and unplugged Netflix).
While I’m not upset that we couldn’t use our full raid time to off the Firelord (no real point in being angry at the whole internet), I’m a little sad that today will see the beginning of 4.3 and the Deathwing raid. We’ve done a lot in a few months, having not even started raiding until sometime in August (I think? It was pretty late), but I was really hoping we’d see Ragnaros loot to usher in 4.3.
Next week, Firelord… next week…