Written by | Posted October 24, 2014 – 12:01 pm Elevation

Squire Benjamin William Sullivan stood in the middle of Light’s Hope Chapel in his underpants.

Actually, it was white linen pants and a shift, but the effect was approximately the same. The little chapel was warm, on the edge of …

In Related News…
comment Comments Off Written by on February 4, 2008 – 6:29 pm

(Things to do on first day of blogging: write piece about news article that will potentially piss off all readers. check. Bear with me here guys, this one’s a doozy!)

So there’s a Warcraft news story and an opinion piece that I found today, both about online gold selling. And, at a glance, the two seem to be rather contradictory. I”m talking, of course, about these:

OK. So the gist of the first article is that Blizzard won a lawsuit against In Game Dollar as a part of their policy to get rid of in-game spam from gold sellers. Though there’s not any money listed, it’s a step in the right direction, legally, for getting rid of the wonderful chat spam we all SO love to get while standing around capitol cities.

copper coins “Essentially, the injunction puts In game Dollar out of the World of Warcraft virtual item and power-leveling business. The Peons4Hire website is down.”

So yay on that count. One down, who knows how many left to go.

The other article is a little more controversial. The comparison of gold selling to the worlds oldest profession seems, at first glance, to be an odd one. But Imre Jele of RuneScape makes an interesting point.

copper coins “It’s not necessarily the prostitution which is a problem, although you might have moral problems with it. The real problem is the organised crime that’s built around prostitution; the human trafficking, the drugs, etc. And that’s the same with illegal real-world trading. The problem comes in when they start doing other illegal activities. One of the biggest is the use of stolen credit cards.”

Jele’s solution? Well, he offers two. Runescape has managed to crack down severely on in game gold selling (according to the article), through disabling trades that involve someone getting a large amount of money without giving something in return – implying that the “something” they gave was out of game. The other option Jele mentions is one for the MMO’s of the future: design your games with real world trading in mind. Either regulate it, hoping that by controling the out of game trade you’ll prevent the identity theft, or make the game such that grinding 5K gold for your epic flyer (or 6K if you want a Cenarion Hippogryph) is fun enough that you’re not bored to tears and opt to go hire some peons with real money to make the gold for you.

So which is the option of choice? Can Blizzard really get rid of the gold sellers by suing them? Probably not, in my opinion. The lure of free epix is just too much for some people, who want their fix and want it now. Even if you shut down the major gold selling companies, the only way to get rid of it is to get rid of the demand – which has, by now, become something of a part of the Warcraft culture. I honestly don’t expect to see much difference in the level of goldspam in Warcraft now that this lawsuit has been settled. There are too many companies, and In game dollar is just one of the many.

At the same time, I really rather dislike the idea of Blizzard instituting a standard policy for selling gold. They sell name changes now, and server transfers – but the jump to a little screen that has gold prices for dollars still seems to me a little offputting. Perhaps WotLK will be better designed for farming – I think Burning Crusade was a step up in terms of number of farming options (unless you’re a healer, lulz!) – but somehow I think that the biggest tie between these two articles is that neither of them is going to make a whit of difference in the long run.

So don’t dust off that /report spam command just yet.

In the beginning…
comment 3 Written by on February 4, 2008 – 6:23 pm

…the earth was formless and empty.

Kind of like this blog, at the moment. Soon to be filled, but probably never in a particularly orderly manner, of my adventures in the World of Warcraft.

So who am I?

Well, I’m Anna. *waves* I’m an RPer, a “casual” raider (5/6 SSC currently), a very casual PVPer (welfare epix anyone?), and suffer from a very bad case of altitis. I’ve been playing WoW for just shy of 3 years now, nearly all of that time on Feathermoon server. My characters are:

  • Annorah – 70 Draenei Shaman (engineer)
  • Annalira – 70 Human Priest (tailor/enchanter)
  • Angoleth – 67 Night Elf Hunter
  • Aelflaed – 53 Human Paladin
  • Berylla – 49 Gnome Mage
  • Laisrean – 34 Night Elf Druid
  • Brietta – 32 Dwarf Rogue

I also have a few scattered horde alts, namely another shaman and hunter, but with the above list of alts, I don’t spend too much time hordeside anymore. And yes, both of those level 70′s are healers. Yes, I’m crazy. Yes, I’m leveling the hunter so I can make some money and not have to find friends so that I can go kill a few elementals for motes of whatever.

Anywho – gratuitous intro post over, I’ll try to have some real content up here later today, once I get this thing up and running!

Blog Azeroth Topic #1
comment Comments Off Written by on February 4, 2008 – 1:42 pm

Q: What do you enjoy about the class you play the most?

Hrm. Ok that’s a hard question. The class I play most is a Shaman (Draenei variety). Annorah is a restelemenhancement shammy. Meaning that I like all three specs, have played all three specs, and have (more or less) decent gear for all three specs, but not enough money lying around to hit the respec button every few days when I decide I want to do something else. So currently, since her raid needs the uber chain heals, she’s resto.

What I like most about the class, honestly, is how much fun I have playing it. I just enjoy being a shaman. I like the way the class works as a healer and as DPS, and I take a great deal of pride from the fact that no matter what’s going on, Annorah is always useful. I love that i can, even as resto spec, bring an extra 20% DPS (at least) to a melee group, or a mana IV drip to a bunch of addict mages, and still perform well in my primary role as a healer. I really enjoy that kind of functionality and usability, and I miss it when I’m on my priest or hunter. I also really like the synergy of the enhancement tree right now, and while I’m not going to say that there’s *nothing* that needs fixing, I’ve really enjoyed the time I get to spend applying winfury directly to the forehead of Maulgar and his buddies.

From a lore standpoint, I love the background of the Shaman, particularly Farseer Nobundo and the Draenei Shaman. Yes, I know it was something of a retcon – bite me. If you’ve not read Unbroken, the story of Farseer Nobundo, it’s a great read and brings a lot of depth to Draenor lore that happened pre-Burning Crusade. To have a race so intimately tied to the Light, but yet to experience a connection to the elements is really kind of fun and makes for challenging character development.

Also. TOTEMS – IN – SPAAAACE! ’nuff said.

On the subject of Shaman
comment 2 Written by on February 4, 2008 – 1:40 pm
(from Miriam Webster’s Online Dictionary)
Main Entry:
\?shä-m?n, ?sh?- also sh?-?män\
Inflected Form(s):
plural shamans
ultimately from Evenki (Tungusic language of Siberia) šam?n

1: a priest or priestess who uses magic for the purpose of curing the sick, divining the hidden, and controlling events

Ok. So I hear a lot of people lately talking about all the shamen. I’m guessing this is because, in their English speaking minds, you have one man, and three men. Therefore one shaman and three shamen. Except, as far as I know, it doesn’t really work that way in Siberia. The plural of shaman is shamans (or just shaman, as I’ve seen it in other encyclopedias, but fail at finding now).
This is not a Clyde Crashcop segment… Sha for sha and man for man…


October 24, 2014 – 12:01 pm

Squire Benjamin William Sullivan stood in the middle of Light’s Hope Chapel in his underpants.

Actually, it was white linen pants and a shift, but the effect was approximately the same. The little chapel was warm, on the edge of …

Introducing the Newest Anna

June 29, 2014 – 4:39 pm

So I’m not really in a position where I should be creating alts. This, of course, does nothing to deter me from making alts when the inspiration strikes. I’ve been really enjoying my Alliance hunter, and she’s my raiding main …


November 19, 2013 – 4:46 pm

Bad things are happening in Stormwind – and beyond.

The Hand of Lothar, they call themselves.

Yva Darrows was their first target.

Tirith and Aely were their second and third.

They have since… expanded their reach and escalated their methods …


November 13, 2013 – 9:59 am

The cathedral bells stop ringing overnight, except for chiming the hours. Three bell strikes, and Angoleth padded softly around another corner of the Cathedral District, staying carefully in the shadows. Trained ears picked up Mogget’s soft breathing – nearly inaudible …

Riders in Lordaeron – Memory

November 7, 2013 – 1:33 pm

(Written by Jolly, Tarquin, and Annalea)

The highlands of Lordaeron were not for the faint of heart; be it the putrescence of the Scourge’s long-lingering remnant, or the rock-strewn hills and valleys that made farmers out of only the most …

Riders of Lordaeron – Logistics

September 13, 2013 – 7:11 pm

(With Tarquin and Annalea)

Once more, four people made their way through the thickets and hills of Lordaeron, this time in the crisp chill of late morning, seeking after the Rider. Aelflaed had snatched what sleep she could while Chryste …

Riders of Lordaeron – Problematic

September 11, 2013 – 9:47 am

(With Tarquin)

She hadn’t wanted to leave Jolly – not so soon after finding him again – but once away, it took about five minutes for Aely to figure out she had a problem.

That problem had just announced that …

Riders of Lordaeron: Arrangements

September 9, 2013 – 10:05 am

It was an uneasy goodbye for him, but it was agreed by both he and Aely that a stroll back to Hearthglen would not be very easy to explain, nor would the explanation needed for the three Argent soldiers once …

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