Written by | Posted September 8, 2015 – 9:51 pm Descent and Ascent

It didn’t take long to get from Thunder Bluff to the Echo Isles – Ankona took advantage of a wyvern so she could think and plan before getting to her destination. She had information to confirm with the spirits – was Gromnor dead? Was he really in the northern part of the Eastern Kingdoms, somewhere […]

Lightwell Changes
comment 3 Written by on February 7, 2008 – 10:27 am

So I’m sure everyone is abuzz with the new, likely only partially true, patch notes ( from MMO Champion and World of Raids ).  These are not from Blizzard, and in fact, Nethaera warned to be careful of patch notes lately in a blue post (that has since gone the way of the circular file – you can see the post at World of Raids though).  Either way, there’s probably a 50/50 chance that these are right and will go through.  Some buffs, some nerfs – some of which bug me more than others, and many of which are Blizzard yet again catering their PVE game to the arena balance, but that’s another post.  (grr!)

One of those proposed changes:

  Lightwell charges increased to 15.

Ok.  I love the idea of Lightwell.  In a heavy fight, its healing that’s essentially mana free, and it’s a great buffer.  Two or three of them floating around a 25 man raid is pretty awesome.  (not to mention that they really do have a spiffy graphic).  But the spell is called “lolwell” for a reason.  And that reason is *definitely* not because it only has 5 charges.

How Lightwell Works:  You stick it on the ground, and someone that needs a heal runs by and clicks it for what’s called “lightwell renew”.   It’s a nice free bandage type spell, and can be nice in certain fights.  However, the lightwell renew is dispelled if: you take any damage (OR) you are healed to full.  Have a DOT?  no lightwell for you.  Have aggro?  No lightwell for you either.  Lifetapping warlock?  Nope, you lose too.  Basically any fight where there’s going to be periodic damage and then NONE for awhile, Lightwell is useful.  Any fight where there are DOT’s, some sort of flamestrike/consecration event, or random damage to random raid members, Lightwell is less useful.

There are definitely some instances where Lightwell *does* shine, but it’s extremely situational.  Tidewalker.  Lightwell SHINES on Tidewalker for dumping down near the gravesites for the people running back (if they remember to use them).  Malacrass, after shadowbolts.  Nalorakk, because the healers are very likely not paying attention to you, Mr. DPSer, because the tanks take so much damage.  Hydross, for ranged that take damage.   Very situational use for where Annalira is healing right now (minus Hydross, she’s not in SSC).

Now, guaranteed, it’s just one talent point.  But it’s the 31 point talent in the Holy tree for Priests, and you’d hope (I know, I’m being idealistic here) that spending enough points to get that far down you’d want that 31 point talent.  Surprisingly, a large number of priests skip it.  Why?  Because either they, or their raids, don’t know how to use it properly because of the weird constraints that Blizzard has put on the healing.  Adding an extra 10 charges to the lightwell is nice, really.  But it feels like a pat on the head when you’ve just burned your hand.  You don’t want a pat, you want to *fix* it.

So my suggestion?  You can leave the charges at 15, or 5, or 10.  That’s not the issue here – take away the part where the heal gets canceled by incoming damage.  Raise the mana cost of the spell even, so you’re not casting lightwells in combat, but as it is right now, except in certain fights, why bother spending the mana in the first place?  There’s a reason that well over a year later most people still don’t know how it works.

Dear …
comment Comments Off on Dear … Written by on February 7, 2008 – 9:44 am

Dear Coilskar Naga:

Do you really have such a love for your fish oil that you have to keep it locked up in chests, instead of, say money and Cipher of Damnation fragments?


Green Eggs and Ham?
comment Comments Off on Green Eggs and Ham? Written by on February 6, 2008 – 12:24 pm

WoW Gold and Spam! – http://forums.worldofwarcraft.com/thread.html?topicId=4311118588&sid=1

Reminds me of back when I used to spam a macro back at the goldspam whispers. Though it was definitely more Monty Python and less Dr. Seuss.

Post Deleted. Which is entirely too bad.

And now up again elsewhere – original post by Malbo:


“I do not like WoW Gold and Spam! I do not like them, Spam-I-Am!”

comment Comments Off on Zul’Aman Written by on February 6, 2008 – 10:57 am

So last night, Annalira and friends ventured yet again into the realm of the Forest Trolls in search of purpl itamz and good times. Nalorakk down, and we beat the timer (first time for that! yay!) – paladin and hunter drops. Smacked Akil’zon around too, for the shaman healing hat – which went to the paladin as well. No real love lost, as Annorah has the engineering goggles, which should last her until at least BT/Hyjal. And then, as has been the case for the last several weeks, Halazzi beat us into the ground.


I am of the opinion that Annalira maxed out her gear -> healing ratio last night. Because I know it’s not the tanks. Both are in T5 bits and tanking through SSC, and both are intelligent and situationally aware, and I was spamming max rank GHeals on my assigned tank and just could not keep up with the damage. I was using mana oil, a flask of healing power, and golden fishsticks, chugging mana pots like a rehab relapse, and STILL I watched as my heals landed and never managed to get back to anywhere near full. And those cleaves HURT.

I think this can only mean one thing. Less QQ, more pewpew.
I don’t like having two level 70’s that are heal specced anyway, and Anna is arguably more useful as shadow anyway. Her gear is certainly comparable to her healing gear (full frozen shadoweave and Karazhan drops) Which means that my Z’A group will need another healer – probably difficult/unlikely at this point. But having a mana battery really pads the healing, and she’s a walking DOT factory, plus being able to effectively CC most humanoid mobs. And while we can argue all day about the level of sophistication that Forest Trolls have, Blizzard still classes them as humanoid.

Of course, none of this desire to go back shadow is related to my wanting to have a troll pet to play with or anything… not me! well, ok maybe just a little… please? That one over there – the one that shoots fire?

Descent and Ascent

September 8, 2015 – 9:51 pm

It didn’t take long to get from Thunder Bluff to the Echo Isles – Ankona took advantage of a wyvern so she could think and plan before getting to her destination. She had information to confirm with the spirits – …

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