Written by | Posted November 19, 2013 – 4:46 pm Deconstruction

Bad things are happening in Stormwind – and beyond.

The Hand of Lothar, they call themselves.

Yva Darrows was their first target.

Tirith and Aely were their second and third.

They have since… expanded their reach and escalated their methods …

Cat Herding in Naxx25: Plaguey Things
comment 1 Written by on February 18, 2009 – 10:00 am

This is the third in a series of posts on how to arrange your healers in Naxxramas 25.

I’d highly suggest reading up on Herding Cats in general, especially if you’re filling in for heal lead and aren’t usually the one with the job.

Otherwise, this is just a quick overview of how and why I arrange our healers the way I have been – which isn’t to say that it’s the end-all, be-all of healing assignments for Naxx! Just how things have worked for us.  Most fight’s I’m going to assume six healers, though some I’ll recommend an off-spec/hybrid healer to help out (or possibly picking up a seventh healer), and you can almost always safely substitute classes.

Yes, Naxx25 has been done with only two healers, but I’d venture to guess that those raids are experienced and not just starting out, and those new ones are the raids that this guide is primarily written for (’cause if you’ve got the place on farm, you don’t need my piddly advice on how to set up your healers!).

This is not, in fact, a raid-wide, boss killing strategy – if you want one of those, I recommend looking at www.wowhead.com, www.wowwiki.com, and www.bosskillers.com!

Plague Wing Boss the First – Noth the Plaguebringer

  • Main Tank – One to Two healers (Pally/Disc priest/Druid)
  • Off Tanks – One healer (any type)
  • Curses, Foiled again? – If someone has a decurse button, they are decursing on this fight.
  • Raid – One to Two healers

If you keep up with the decursing, Noth is basically a really big trash mob with a lot of hit points. If you don’t keep up with the decursing, this fight is real pain. Some of your healers may be able to DPS on this fight, particularly during Noth phases (there’s more AOE damage during the add phases), especially if you’re pretty well geared and your tanks are on top of things.

Plague Wing Boss the Second – Heigan the Unclean

  • Main Tank - One to Two healers (Pally/Disc Priest/Druid) – if someone gets Spell Disruption, other healers may need to step in
  • I don’t feel so good… - Disease Cleansing is pretty important here, so a spare/bored healer as a cleansebot isn’t a bad idea, and all shamans should be using Disease Cleansing Totem (even non healy ones).
  • Raid – One to Two healers

The tricksy part of this fight… is not the healing – it’s the Dancing. (Good intro to Heigan Dancing - I highly suggest you have people watch this if you’ve never seen the fight before)  Heigan makes the floor explode in green goo – during Phase 1, this is pretty slow, and your tank/melee will be dragging him across the room and back while the spellcasters/healers stand on his platform. Do not get too close to Heigan (may need the tanks to back up some) or he will cause all of your spellcasting to slow to a CRAWL with Spell Disruption. Phase 2 the floor explosions are much faster, and the entire raid must “dance” – and if nobody dies, you get an achievement for it.

Most importantly with the dancing phase – DO NOT STOP TO HEAL PEOPLE. If you have an instant spell you can cast on the run, do that, but do not stop and heal anyone, or YOU will get the goo and die. It is more important for YOU to live than for you to save others.  Heigan can be done with little more than a healer, a person who can cleanse, and a tank.  There is no enrage timer.

Plague Wing Boss the Third – Loatheb

  • Main Tank – Two Healers (Pally or Disc Priest – Paladin ideal)
  • Raid - Anyone else

Another gimmick fight, Loatheb puts a Necrotic Aura on the raid for 17 seconds out of every 20, during which ALL HEALING is rendered useless. You can cast the heals, but they will not work. This includes HoTs, potions, bandages, frisbees, group healing, direct healing, and totems. ALL healing.

After 17 seconds of this, you get 3 seconds to heal – Raid healing will be pretty important, because of Loatheb’s Deathbloom (on any party member) and Inevitable Doom (on the entire raid) damage.  The longer the fight goes on, the more frequently he casts Inevitable Doom, turning this fight into a DPS race – since eventually the raid damage will not be healable in only 3 seconds.

A Paladin with Beacon of Light is ideal for tank healing (Paladin beacons themself and heals the tank) since it allows all the other classes to use party heals – keep your priests spread out to take advantage of Prayer of Healing. You can start casting long heals while the debuff is still up – I usually start off a Holy Light when the Necrotic Aura reads 1 second left (my Holy Lights take about 1.6 seconds to cast), so that I have time for a Holy Shock afterwards.

The spores that Loatheb spawns will give 5 people nearest them a 50% greater crit chance (called Fungal Creep) – while this is *nice*, as healers we’re only marginally useful for 80% of this fight. Generally it’s better to let the DPS soak this buff, since it only buffs 5 people, but certainly if you get hit with one that’s nearby enjoy it!


Hopefully your group will be successful on your march through heroic Naxxramas!  Good luck, have fun, and may the Loot-Fu be with you!

Ulduar Infos
comment Comments Off Written by on February 17, 2009 – 12:57 pm

Matticus has a nice summary of WoW Europes new Ulduar Info!

And there’s a nice sneaky preview of the inside over on Youtube - Obviously, nothing is inside yet, but you can kind of tell where the bosses will be (it looks to be a wing structure).

I have to say, while I’m excited about the new zone and love the look and the lore (some of it makes me really hope we get to see more of Freya!), I’m not at all thrilled about the vehicle thing – especially if they’re flying.  Malygos phase 3 makes me incredibly motion sick, especially with the swirly-blue-doom bug that currently happens on occasion.

Staying in the Money?
comment 7 Written by on February 17, 2009 – 10:27 am

So yesterday I was chatting with Wynthea, the Full of Win, from over at World of Matticus, and she asked me about all of these alts of mine.  Specifically, she asked:

How can you afford so many alts? I’m working on one now, and it’s expensive!

So after a long conversation, I figured I’d cheat and turn it into a blog post!

How do I afford so many alts? Well..

  1. I have a banker, and she manages all my money.  My individual characters keep a few hundred gold (maximum, frequently less than that) and anything extra gets sent to the bank.  This keeps all my cash in a manageable place, and helps me to plan ahead for big expenses.
  2. The addon “Auditor” (which has a FuBar plugin, and with FuBar-to-Broker, works with Fortress/LibDataBroker) – lets me manage who has how much money, and where its coming from.  I also use Informant (part of the Auctioneer suite, you can download it separately if you scroll down) to help me manage what quest rewards to pick up if there’s not an upgrade – that way I can pick the one that sells for the most! I have Auctioneer load only for my banker, and all I do with it is scan the auction house.
  3. I have synergistic professions, and all of my mains have gathering capabilities.
    • Aely is an elixir specialized alchemist/herbalist, meaning I never buy flasks or elixirs (on any of my raiding mains, or on any of my alts). I will occasionally buy Annie a couple of stacks of health potions, but usually I’m pretty potion/elixir self-sufficient. Since all of my characters that need elixirs/flasks right now are casters, I can safely sell any Icethorn and Adders Tongue I get while farming (at 30-40g a stack).
    • Annorah is an engineer, with a zapthrottle mote extractor, and a miner. Between her gas-cloud extraction and mining, along with Aely’s herbalism, the only Eternals I have trouble getting are Eternal Shadow.  I rarely sell these right now, but once I get a sufficient stash, they’ll start going on the AH as well.
    • Anaelle is an enchanter/tailor – all of my greens from leveling any of the other characters get sent to her for sharding (with the occasional weapon sold for extra cash). So far, I’ve not had to buy enchanting mats for Aely or Annorah, and she’s slowly leveling up to be able to make the spellthreads I need.  She’s also my frostweave sink right now.
    • Angoleth is a leatherworker/skinner, and for the most part just makes leg armor kits, but once she’s leveled up, I’ll use her for farming some of the rarer materials to put on the auction house.
    • Annylais is a scribe – and once I get her to level 65, will be able to make just about everything from the trainers, including weapon/armor vellums, so I can do my own enchants.
    • My little alts are, for the most part, on their own for money – the greens they pick up are sent to my banker to sell, and in return they get cash for mounts/big purchases.  I very very rarely buy anything on the AH for them, and if I do, it’s likely something like new weapons for Annie (since she’s so weapon dependent).  Annie Mae is an up and coming blacksmith, which will fill out all of my crafting professions except jewelcrafting.
  4. I have trade alliances. Which is to say, my husband is a Jewelcrafter, and I am an Alchemist.  He cuts gems for me (for free) and I make flasks for him (for free).  This way, I rarely go for more than a day or two with a new piece of gear without it having gems in the sockets.
  5. All of my characters can cook, and Aely is approaching 450 and the chef title. Aely and Anaelle both have 400+ fishing. If I need food, I fish it up/farm it up and cook it myself. Having two characters doing the cooking daily means I’m not usually too short on Northern Spices (though Annorah’s current fascination with Worg Tartare is dipping my reserves a little low).

So I guess the reason I can afford so many alts is that I simply have enough high level alts that I can be pretty much self sufficient and hardly ever buy anything from the auction house!

Now that I have all the systems in place, it doesn’t take me long to keep up with (two characters doing cooking dailies, etc), and for the most part, I farm only for what I need when my resources are getting low.

Also, having some tools to manage my money (and keeping big purchases limited to my banker) helps me be more realistic about costs – and plan ahead for things like Annylais’ epic ground and flying mounts and Anaelle’s epic flyer. It also helps me save things (like Unidentified Plant Parts for Cenarion rep in Zangarmarsh) for future alts, so they don’t go to waste.

Most notably, I suppose, is that I don’t use Auctioneer other than for the scanning ability (I don’t use any of the advanced functions – while they are great for people that enjoy speculative financial ventures, I just don’t find that much fun, so I’m content with my simplistic methods). It helps me keep track of average prices for my server without having to spend a lot of time – which is what I’d end up doing if I started playing with the more extensive functions of that addon.  Auctioneer is a great resource and much smarter people have written up how to get the most out of it – I’m not really into that, so I just use my simple things, and I’m successful enough for me.

So good luck, happy farming, and may the Loot-Fu be with you!

Quick Glimpse
comment Comments Off Written by on February 16, 2009 – 1:36 pm

If you’d like to see what the new priest looks like, check out the larger version of her icon from —> over there.

Introducing the Newest Anna

June 29, 2014 – 4:39 pm

So I’m not really in a position where I should be creating alts. This, of course, does nothing to deter me from making alts when the inspiration strikes. I’ve been really enjoying my Alliance hunter, and she’s my raiding main …


November 19, 2013 – 4:46 pm

Bad things are happening in Stormwind – and beyond.

The Hand of Lothar, they call themselves.

Yva Darrows was their first target.

Tirith and Aely were their second and third.

They have since… expanded their reach and escalated their methods …


November 13, 2013 – 9:59 am

The cathedral bells stop ringing overnight, except for chiming the hours. Three bell strikes, and Angoleth padded softly around another corner of the Cathedral District, staying carefully in the shadows. Trained ears picked up Mogget’s soft breathing – nearly inaudible …

Riders in Lordaeron – Memory

November 7, 2013 – 1:33 pm

(Written by Jolly, Tarquin, and Annalea)

The highlands of Lordaeron were not for the faint of heart; be it the putrescence of the Scourge’s long-lingering remnant, or the rock-strewn hills and valleys that made farmers out of only the most …

Riders of Lordaeron – Logistics

September 13, 2013 – 7:11 pm

(With Tarquin and Annalea)

Once more, four people made their way through the thickets and hills of Lordaeron, this time in the crisp chill of late morning, seeking after the Rider. Aelflaed had snatched what sleep she could while Chryste …

Riders of Lordaeron – Problematic

September 11, 2013 – 9:47 am

(With Tarquin)

She hadn’t wanted to leave Jolly – not so soon after finding him again – but once away, it took about five minutes for Aely to figure out she had a problem.

That problem had just announced that …

Riders of Lordaeron: Arrangements

September 9, 2013 – 10:05 am

It was an uneasy goodbye for him, but it was agreed by both he and Aely that a stroll back to Hearthglen would not be very easy to explain, nor would the explanation needed for the three Argent soldiers once …

Riders of Lordaeron

September 7, 2013 – 9:02 am

“Light sent me ye when I needed ye afore – an’ now again when I need ye. I canna ask fir more than tha’.” She sighed and slung the shield back across her shoulders. “It’s… Light. Been awhile hasna it? …

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