3.1 Patch Notes Preview – Warlock/Druid/Warrior and Regen
Unfortunately, I don’t know enough about any of these classes to say anything intelligent about them >.>
The change to Divine Plea seems a little severe right now, but I’m excited about replenishment on more classes/specs – all in all, I’m going to withhold judgment on this one, since we really don’t know a lot about the actual implementation just yet.
Related Posts
Popular
- Godmodding and Griefing (116)
- On Privacy, Real ID’s and Roleplay (49)
- XX and XY in RP (47)
- Population Disparity (34)
- Tanking Perceptions (33)




i’ll do the honors for warrior changes, then.
Overall very positive changes. Rage while shielded means that Disc priests will be our new best friends, and the new rage/stance mechanics are something we’ve been asking for a long time. Arms need every buff it can get, it’s good to see there will be more changes coming.
Very positive changes.
Anglachels last blog post..The tank-dps divide
I’ll take warlocks! Unfortunately, the notes are frustratingly vague. NEED MOAR INFO.
Interesting about the Imp Shadow Bolt – they took this nerfed-into-the-ground talent that usually wasn’t worth taking anymore and made it raid-wide useful. I’m glad for that, because it really didn’t feel like we were bringing anything static in the form of buffs/debuffs. And what’s this about us having Replenishment?
Drain Soul change is odd – useful when farming, I guess, but I’m finding in raids I get TOO MANY soul shards and I have to use a mod to auto-destroy them. (That’s cause Drain Soul’s damage quadruples when the target is sub-20%, and so it easily outpaces Shadow Bolts at that point.) Curse of Weakness/Recklessness is also weird.
Mostly just WTFing at the “new talents and changed talents” bit. What do they meeeeeeeeean?
Duermas last blog post..Gospel Insights