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	<title>Comments on: State of the Raid: Paladin Healing</title>
	<atom:link href="http://toomanyannas.com/feature/state-of-the-raid-paladin-healing/feed/" rel="self" type="application/rss+xml" />
	<link>http://toomanyannas.com/feature/state-of-the-raid-paladin-healing/</link>
	<description>Because Raiding and Roleplay are not Mutually Exclusive</description>
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		<title>By: Lilchileah</title>
		<link>http://toomanyannas.com/feature/state-of-the-raid-paladin-healing/comment-page-1/#comment-3097</link>
		<dc:creator>Lilchileah</dc:creator>
		<pubDate>Wed, 27 May 2009 15:36:58 +0000</pubDate>
		<guid isPermaLink="false">http://toomanyannas.com/blog/?p=1743#comment-3097</guid>
		<description>Judgement of Light could be the Pallies AoE heal if we got the best numbers out of it. For PvE, I&#039;m really disappointed that Blizzard lets Ret or Prot pallies get bigger numbers then Holy Pallies.</description>
		<content:encoded><![CDATA[<p>Judgement of Light could be the Pallies AoE heal if we got the best numbers out of it. For PvE, I&#8217;m really disappointed that Blizzard lets Ret or Prot pallies get bigger numbers then Holy Pallies.</p>
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		<title>By: Brombal</title>
		<link>http://toomanyannas.com/feature/state-of-the-raid-paladin-healing/comment-page-1/#comment-3081</link>
		<dc:creator>Brombal</dc:creator>
		<pubDate>Wed, 13 May 2009 01:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://toomanyannas.com/blog/?p=1743#comment-3081</guid>
		<description>I am a holy paly and HAVE one healed Maly 10, I had a walock with heathstones for the vortex, and had the warlock help with heals during phase 3, but holy palys can raid heal some fights with the right makeup. That being said Ulduar is no joke and I would not want to raid it with anything other than my druid heal partner (or other class equel!).</description>
		<content:encoded><![CDATA[<p>I am a holy paly and HAVE one healed Maly 10, I had a walock with heathstones for the vortex, and had the warlock help with heals during phase 3, but holy palys can raid heal some fights with the right makeup. That being said Ulduar is no joke and I would not want to raid it with anything other than my druid heal partner (or other class equel!).</p>
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		<title>By: Joe</title>
		<link>http://toomanyannas.com/feature/state-of-the-raid-paladin-healing/comment-page-1/#comment-3095</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Tue, 12 May 2009 23:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://toomanyannas.com/blog/?p=1743#comment-3095</guid>
		<description>I have had no problems with healing ten man ulduar so far.  My guild only runs it with two healers, me and a Druid and we do an awesome job.  It&#039;s all about just bein geared well enough for it.  My fol hits for 6 k on a regular basis and I have 33percent crit so my hs crits often.  With a beacon on the tank I can usually safely divert quick heals to those who need them.  As far as mana goes I do not have a problem.  It&#039;s all about properly managing ur cds.  Yea it&#039;s a challenge but it&#039;s not supposed to be easy and the kill is more satisfying when u have to fight for it</description>
		<content:encoded><![CDATA[<p>I have had no problems with healing ten man ulduar so far.  My guild only runs it with two healers, me and a Druid and we do an awesome job.  It&#8217;s all about just bein geared well enough for it.  My fol hits for 6 k on a regular basis and I have 33percent crit so my hs crits often.  With a beacon on the tank I can usually safely divert quick heals to those who need them.  As far as mana goes I do not have a problem.  It&#8217;s all about properly managing ur cds.  Yea it&#8217;s a challenge but it&#8217;s not supposed to be easy and the kill is more satisfying when u have to fight for it</p>
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		<title>By: No</title>
		<link>http://toomanyannas.com/feature/state-of-the-raid-paladin-healing/comment-page-1/#comment-3096</link>
		<dc:creator>No</dc:creator>
		<pubDate>Mon, 11 May 2009 22:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://toomanyannas.com/blog/?p=1743#comment-3096</guid>
		<description>As far as I know, beacon does not transfer overheal amounts, even in 3.1.

I also disagree that pallies can&#039;t raid heal.  I have a MT spam set (chock full of int and haste *yawn*) and a raid healing set (chock full of sp, sp, and crit).  With Judgements of the Pure, I can spam out 6k base / 9k crit flashes every 1.1 seconds.  This is a crazy amount of throughput, and it&#039;s enough general healing that I can do it while assisting with the mt healing or keeping an OT up.  I find that it&#039;s actually a much more reliable beacon return for tank healing to heal this way; I don&#039;t have to worry that my 20k nuke is going to in overheal and fail to heal the OT.

As far as mobility, macro divine favor to HS so that when you hit a modifier, you get an auto-crit HS and thereby proc an auto-cast FoL.  There&#039;s not so much movement that this won&#039;t be enough to catch the couple of people that are in danger of dying while you shift (and it&#039;ll also send at least a 15k heal to your beacon target).

As for &quot;discipline priest like&quot; abilities, check out the prot tree...bubble + divine sacrifice every 2 min (rotating your bubbles) is pretty gold for the amount of raid damage being flung about in Ulduar.  It also extends the longevity of your SS, which scales fantastically if you stack a lot of SP.  The downside is that you lose the 8% crit from the ret tree...and unfortunately a lot of Ulduar gear is stats confused at best.</description>
		<content:encoded><![CDATA[<p>As far as I know, beacon does not transfer overheal amounts, even in 3.1.</p>
<p>I also disagree that pallies can&#8217;t raid heal.  I have a MT spam set (chock full of int and haste *yawn*) and a raid healing set (chock full of sp, sp, and crit).  With Judgements of the Pure, I can spam out 6k base / 9k crit flashes every 1.1 seconds.  This is a crazy amount of throughput, and it&#8217;s enough general healing that I can do it while assisting with the mt healing or keeping an OT up.  I find that it&#8217;s actually a much more reliable beacon return for tank healing to heal this way; I don&#8217;t have to worry that my 20k nuke is going to in overheal and fail to heal the OT.</p>
<p>As far as mobility, macro divine favor to HS so that when you hit a modifier, you get an auto-crit HS and thereby proc an auto-cast FoL.  There&#8217;s not so much movement that this won&#8217;t be enough to catch the couple of people that are in danger of dying while you shift (and it&#8217;ll also send at least a 15k heal to your beacon target).</p>
<p>As for &#8220;discipline priest like&#8221; abilities, check out the prot tree&#8230;bubble + divine sacrifice every 2 min (rotating your bubbles) is pretty gold for the amount of raid damage being flung about in Ulduar.  It also extends the longevity of your SS, which scales fantastically if you stack a lot of SP.  The downside is that you lose the 8% crit from the ret tree&#8230;and unfortunately a lot of Ulduar gear is stats confused at best.</p>
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		<title>By: Veneretio</title>
		<link>http://toomanyannas.com/feature/state-of-the-raid-paladin-healing/comment-page-1/#comment-3094</link>
		<dc:creator>Veneretio</dc:creator>
		<pubDate>Thu, 23 Apr 2009 15:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://toomanyannas.com/blog/?p=1743#comment-3094</guid>
		<description>Ya, you&#039;re right... I was looking at things from far too much of a tanking standpoint. (and clearly I really love bacon) However, I still think that what blizz wants is something that feels very different than the other classes abilities. Maybe even an AOE heal that uses the circle on the floor for targeting (like Blizzard for mages) and does like this massive heal that&#039;s split between all targets within the area. It would be pretty average with 10 people there, but really cool with a set of 5 and even effective at healing like 3 tanks standing together.

Anyway, my silly brainstorming aside... I can&#039;t emphasize enough that I don&#039;t consider Holy Paladins to be QQing. You guys are absolutely right that something needs to be done and I just don&#039;t understand how or why Blizzard hasn&#039;t already addressed this.

&lt;abbr&gt;&lt;em&gt;&lt;abbr&gt;&lt;em&gt;Veneretios last blog post..&lt;a href=&quot;http://www.tankingtips.com/2009/04/23/the-art-of-warbringer/&quot; rel=&quot;nofollow&quot;&gt;The Art of Warbringer&lt;/a&gt;&lt;/em&gt;&lt;/abbr&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Ya, you&#8217;re right&#8230; I was looking at things from far too much of a tanking standpoint. (and clearly I really love bacon) However, I still think that what blizz wants is something that feels very different than the other classes abilities. Maybe even an AOE heal that uses the circle on the floor for targeting (like Blizzard for mages) and does like this massive heal that&#8217;s split between all targets within the area. It would be pretty average with 10 people there, but really cool with a set of 5 and even effective at healing like 3 tanks standing together.</p>
<p>Anyway, my silly brainstorming aside&#8230; I can&#8217;t emphasize enough that I don&#8217;t consider Holy Paladins to be QQing. You guys are absolutely right that something needs to be done and I just don&#8217;t understand how or why Blizzard hasn&#8217;t already addressed this.</p>
<p><abbr><em><abbr><em>Veneretios last blog post..<a href="http://www.tankingtips.com/2009/04/23/the-art-of-warbringer/" rel="nofollow">The Art of Warbringer</a></em></abbr></em></abbr></p>
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