In an attempt to clarify my previously stated position on the possibility of Goblins and Worgen as potential new playable races in WoW (apparently some of you are surprised that I’d make a blanket statement without elaboration) I am posting here my opinion on this particular subject. So without further ado, a full on Anna-rant.
Let’s start with the obvious here, ok?
Worgen are a mutual enemy of both factions.
Goblins are a neutral ally to both factions.
Blizzard is now having to face the faction problem. How do you solve the faction problem? Well there’s the potential for two “new” factions – since allying them together is totally out of left field (since when to Goblins ally with anyone?) and makes no sense. But two new factions means new factions to balance (and Goblins already ARE a faction).
Nor does it make sense that either the Horde or the Alliance will magically start loving Worgen (see: Duskwood/Silverpine) or that Goblins will magically decide to start loving the Horde to the exclusion of the Alliance or vice versa (see: Gold Grubbing McGreedyPants). In fact, we can gain reputation with THEM – which, at the current time serves only to make THEM more money, since we do more stuff for them.
The closest to “makes sense” in either race is having Goblins be able to choose Horde OR Alliance, based on some arbitrary decision that they only want half of the gold (what goblin only wants half of the gold?) – and doing so would require twice the quest coding for Goblins alone, as well as allowing one/both races to be either faction, something Blizzard has actively shunned.
Having Goblins act as cross-faction allies – while admittedly a neat concept – doesn’t fit at all with any of the history of Blizzard’s decisions regarding cross faction communication. They’re actively promoting the difference between Horde and Alliance (T9, Isle of Conquest), not building bridges.
All of which still leaves out WTF to do with these Worgen guys that want to eat your children and/or turn them into more Worgen.
Basically, I don’t see that it can work without creating an entirely new lore base and retconning a bunch of already existing history with these two races. And given past experiences, I am extremely dubious that they will do even a remotely good job. The Draenei thing was pretty awful, and I /like/ Draenei – their saving grace is that they just flat didn’t exist in game before Burning Crusade, and so were quite the blank slate to work with, lore wise. DK’s are hard enough to deal with, ICly, and they too (even though they’re a class, not a race) had no actual in game presence.
I honestly don’t see that either race provides anything even remotely interesting as a PC that they don’t already provide as an NPC, unless it’s to cater to people that want to be Wolf-men and Gobbos.
It doesn’t add any great depth to the lore. It doesn’t add any great explanation of some long unexplained race (Furbolg anyone? Now that’s a race that at least has some options for lore background with it). It adds Goblins and Worgen into the game for some arbitrary reason. I know that some people are SOO EXCITED OMFG at a chance to play Gobbos and Wolf-men. That does not make either Goblins OR Worgen make sense as a playable race.
And all that aside – I know that for Burning Crusade, the addition of the new Hallow’s End masks were signifiers for the new race – but what’s to say they don’t just have SCARY THING masks for dressing up this year?
I will be actively moderating posts in light that this is obviously a sensitive issue. Keep it civil – you’re free to argue, as always.
*Artwork by the amazing Katharsis
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